TARGET = qe3e
VERSION = 0.1
TEMPLATE = lib

# Lib define
DEFINES += QE3E_LIBRARY
CONFIG += dll
QT += opengl

# pour utiliser les constantes comme M_PI avec msvc-2008
win32-msvc2008:DEFINES += _USE_MATH_DEFINES

# glew pour windows
win32-msvc2008:LIBS += ..\\extern\\glew\\lib\\glew32.lib


# Dll suffix
SUFFIX_STR = 
CONFIG(debug, debug|release):SUFFIX_STR = d
TARGET = $${TARGET}$${SUFFIX_STR}
DESTDIR = ../lib
OBJECTS_DIR = ../build
MOC_DIR = ../build
INCLUDEPATH += . \
               ./renderer \
               ./core \
               ./utils \
               ./view

